﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Brain
{
    public interface ITextured 
    {
        Texture2D Texture { get; }

        string TexturePlace { get; set; }

        Rectangle? SourceRectangle { get; set; }
    }
}
